Gopro vr player for mac. Apart from Xcode, which C++ and Java compilers can we use on a Mac? Which is the best book to learn iOS development if I use Xcode and Swift? Does anyone buy a Mac just to use Xcode and make Apple apps?
Hi group members I am starting to program in C++ using the Xcode IDE. I am through with the basic stuff like writing the first program, compiling it using g++ and running the executible. But I feel I should know more about using Xcode efficiently since I will be creating big projects. Is there a source somewhere on the web which starts from the scratch on how to use Xcode to develop applications in C++ ( I did not find stuff on developer.apple.com very useful) or is there any book you would like to suggest (on Xcode that is)? One more question: What is the difference between 'build' and 'develop'. They seem to be doing the same thing, i.e. Make an executable file.
Thanks Ayesha. Since you debug with GDB I've found a copy of the GDB manual is very helpful. () The user manual in PDF is free and has a table of contents with links. If you've used an IDE XCode is pretty similar, just poke menu items and it will do the right thing. A couple of non-obvious things are: (1) Clicking on the output program in the Executables slot in the project will bring up a window where you can set the command line arguments during debug. (2) Clicking on the program name in the Targets slot will bring up a dialog that lets you set compile, pre compile and link time options.
This is particularly useful if you want to set preprocessor macros for conditional compiles. (3) The program will be built in directory called build/Debug or build/Release off the directory where the project lives. You set the type build in Active Build Configuration (at the top of the project window). You can have different build options for each of these, also debug doesn't work on the Release build because the symbols are stripped. Click to expand.Do you want to write Mac GUI applications in C++ or do you want to use Xcode to write standard C++ programs? If you want to write standard C++ programs in Xcode, I have an article that walks you through creating a command-line C++ program in Xcode. You can read it at the following URL: The article you want is the article introducing Xcode.
If you want to write Mac GUI applications in C++, you would have to learn Carbon or a cross-platform GUI toolkit like Qt. I don't know any of any online tutorials that walk you through creating GUI apps in C++ using Xcode. Mark Szymczyk Author, Xcode Tools Sensei Now Updated for Xcode 2.4.
I have experience with programming Mac when ThinkC was the only option for C++. Recently I have been asked to convert a Windows C++ program to later Macs running OS X. I know that Xcode will compile C++ code, but I wonder how easy and effective that will be. If I am using Xcode with C++, will I have the advantage of Cocoa and its developer GUI?
Or will I be unable to take advantage of the new tools that come with Xcode for programming since Cocoa is written in Object-C? Will I have to develop the user GUI in Object-C which will then (somehow?) call up C++ function code for execution? In sum, will I be able to integrate C++ code with the Xcode user GUI objects (windows, menus, dialogs, etc.) without having to jump through hoops. And, last but not least, will I have the advantage of using the developer's GUI if I'm programming in C++ with Xcode?
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