This Xbox 360 emulator works is almost flawless, the only downside is you need a beast PC! Download links for the emulator can be found below, if the download wont unlock after you did like, tweeted, or G+ then your browser is probably the problem!
I have created a USB driver which allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OSX machine, including support for the Apple Force Feedback library. The driver is licenced under the GPL. Snow Leopard I've released a version which will hopefully install and work fine on 32-bit Snow Leopard. It also contains 64-bit binaries, however I've been unable to test them because Apple have disabled my MacBook from booting into 64-bit mode.
I have however been informed that 64-bit and 32-bit builds are both working. ChatPad I have got the Microsoft ChatPad working with my wired controller. The latest release of the driver includes support, and I'll be updating the USB information section of this website shortly. I've not yet checked the wireless receiver for compatibility.
Other info Sadly, my PowerMac has died, which as my primary development machine has slowed progress. I have added a version of the driver without support for the Guitar Hero controller, to allow the Guitar Hero for Mac game to work (it attempts to access hardware directly, which doesn't work if a real driver has claimed the device). Best free video editing program for mac. Help If you find the driver does not work for you, please attempt and find out as much as you can about the device, preferably using the Apple 'USB Prober' application provided with the developer tools, but the output of System Profiler for the device may be enough. E-mail it back and I'll try and work with you to get it working.
Force feedback-enabled games Games I've currently tested for force feedback support (only games that support basic rumble will probably function currently, as I've only implemented triangle, square and sine wave-type effects. I also lack any other force feedback device for comparison:) ): Jammin' Racer - seems to work fine Preivous versions: • •.
Is there anything out there that I could use so I can pop a xbox 360 disk into my mac and play the game? I have a loaded macbook pro so, the system pref are up there for speed and graphics. I'm aware that the xbox 360 is one powerful machine and that people had some trouble making a emulator work on a pc. Install c++ for visual studio.
I've done some research and what I've found is that some people use mac g5 for game servers running 360 games. I'm also noticed that they made guitar hero 3 for pc and a bunch of xbox 360 based games for it.
Since you can play that on a pc, wouldn't one think that an xbox 360 emulator for a mac would work? I would like to find an xbox 360 emulator for the mac os x. Can anyone help me out? If there isn't a such thing right now, what would one have to do to make something like this become a reality? If anyone wants to start a group and work on this, im up for it. Let me put it this way.it won't happen for 5-6 years on 'normal' hardware.
There is a HUGE performance hit when you emulate something, especially on a non-native chipset. The 360 is on a PPC-based IBM 'Power' architecture, which is very, very similar to a G5. The differences even between a G5 and a 360 are considerable. The difference between a 360 and an intel-based Mac are almost total in scope. There is nothing about them that's closely compatible. The 360 is Big Endian. The 360 has 3 processor cores the 360 has a custom version of a Direct X graphics platform.